Yooka-Laylee is
looking like a dream-come-true game for me. I knew since its reveal on
Kickstarter that it would be Banjo-Threeie
in spirit, but now that I see the screenshots and videos, I really see just how much Banjo-Kazooie magic is going to be in
this game.
The look nails it. No surprise that
Steve Mayles of Banjo-Kazooie designed
the characters. The style of the characters and the world are totally Banjo-Kazooie. And I can glean
transformations from the screenshots (that really takes me back. Remember all
those cool transformations in Rare’s 3D platformers?). The soundtrack is
composed by David Wise (Donkey Kong
Country), Grant Kirkhope (Banjo-Kazooie),
and Steve Burke (Viva Piñata). Chris
Sutherland (voice of Banjo and Kazooie) will be voicing the duo as well (the
voices will be B-K style murmurings).
According to Playtonic’s website, Yooka-Laylee will have five worlds,
special moves, puzzles and (of course) platforming. Yooka and Laylee collect “Pagies”
(the new Jiggies) to unlock more areas, and throughout the game meet a cast of “oddball”
characters and “hulking” bosses. The big bad guy is corporate overlord Capital
B (who is, yes, a bee. In a suit.).
Yooka-Laylee
will release on April 11, 2017 for Windows, Mac, Linux, Xbox One and PS4. The
Wii U version has been cancelled, but Playtonic plans to bring the game to the
Nintendo Switch. Preordering the game on PC, Xbox One or PS4 gives one access
to the “Yooka-Laylee Toybox”, a
sandbox, demo-esque gameplay experience that samples what it’s like to move
around as Yooka and Laylee (this had been available to certain backers as well).
The Steam and GOG releases have a “Digital
Deluxe” option, a copy of the game that includes the soundtrack and a digital
manual and artbook. The standard version of Yooka-Laylee
is forty dollars; the Digital Deluxe edition is fifty.
Check out some screenshots and trailers
below:
No comments:
Post a Comment